Is there a way to activate gravity gradually .. ? I tried some weights etc not working
thanks mate - take your time..
Just thinking - DPKit' part move can act like a gravity (instead of using bullet's gravity) and then other rigid bodies - can interact with it.. Dont know i ll try it..
This is a quick test I made a couple of days ago, it's by no means perfect, and needs much more work when I have time. Once I've done that and generally made the scene more comprehensible, I'll release it but basically, it uses a deformed collision object under the main mesh to set a pre-roll rest position, (you can see this in the first few frames), before the anti-glue null does it's work:
Hey People, I leave the crack stuff with you...It just doesn't work, so I'm not bothering (3Dmax, rayfire works...only the bits that need to move do, the others stay put)
Hey Mike, Here's an example of faking the shift camera...I used compositing buffer exports depth pass and I set the distance to 70m in the options (which covers the whole scene)
View attachment 124652
Here's the results of the shift cam....I selected the shift camera..in the options I chose an object that was in the middle of the scene...you could use a null...then I went into the depth of field properties of the camera and set the "Lens F-Stop" to 0.05 and used 40 samples (you can still see that grain in the blur..and thats with simple boxes...blur is expensive imo)
Here's the shift cam results.
View attachment 124653
Hey People, I leave the crack stuff with you...It just doesn't work, so I'm not bothering (3Dmax, rayfire works...only the bits that need to move do, the others stay put)
After I make the celshade tute, I'm going to venture into camera tracking using Voodoo, which is a free camera tracking app (like syntheyes boujou etc)...show the tracking, exporting, lightwave setup, render and composite.
In the mean time here's a Trex Genoma rig preset you can play with.
View attachment 125440
View attachment 125441
It looks already good to me.
michael it looks REALLY cool...!