Hmmm. Today, when I made tests using the imported curves converted to NURBS, they wouldn't work. Using the directly imported curves did though so need to investigate why. Only reason I noticed was the panel was different with a Max Fiber Density percentage instead of the Fiber Quantity setting.
Also,you CAN'T convert multiple curve layers at a time, but looking as if I don't need to do that now. Curious.
Anyway, I put together a sample patch of 4+, 4, 3, and 2 pnt curves.
I left these with the default Activate settings for visibility & colored the different types. As indicated in the panel stats, the 2Pnt curves have a Guides, Fibers, & Edges, but aren't visible and are surfaced as bright red.
I thought I saw mention of a script that basically could inserted a point or divide a curve. Don't know what's determining the # of points or when, but the divisions are somewhat uniform, but like 750 - 810 um. increments.
The 2-pnt curves make up over half the the total so it's like a velvet; dense and short.
If I could simply turn them 3-pnt curves, I think that would resolve the problem.
Couple of questions or wonderings:
The Guide Radius: I has to be reduced from the default of 2cm, but can only be taken so far. 1mm seems the limit.
The Cluster Radius: Not seeing what this does, so don't understand what I'm looking for it to do.
I'm using 3rd Powers Paint Weights tool in Layout for the most part. What I wasn't doing before was to Remove Small Weights (basically clear out zero wts) first from the base figure. Then when you use the Transfer Weights function, it's much quicker and you don't have to perform a second step to remove the zero wts. Also, he added the Fur mode. Not really sure what it's doing that's different but the falloff type helps a lot.
There are some add'l maps for Weasel related to hair; Clump1, Clump2, Density, etc. but don't know if there of any use for LW.
But I'm not wanting to make new fur but use what's already been done, just out of Daz. Might be worth a try to see if it handles some aspects better. And I like the Scrat character.
Gen9
Think Daz has some products to blend between up to 3 characters.
It has a lot different rig structure and more parts are broken up as separate items. More work on the Lightwave side to put them together so you can unitize expression morphs. I bought one figure only because he's an alien & unique looking. Plus, no eyelashes, brows, or hair to deal with.