You can use two (or more) button mice on a Mac. Really, you can.
I don't see Newtek developing for the Mac, in terms of a VT or TriCaster. Remember, these are very specialized applications in which Newtek actually does all they can to hide the operating system from the user anyway. So what box it is running on shouldn't matter.
CreatvGnius said:
I haven't seen the new Vegas one -- but I've got a suspicion that it won't impress like Mac's solution, relative to the ease of providing for utter fluidity of motion amongst individual text characters within the same line.
What's *your* take on that aspect of Vegas' ProTitler™ Eugene -- does it have what it takes to compete well with LiveType?
-PeterG
No, it doesn't impress as much or come close to what LiveType on a Mac can do.
There really is no PC equivalent to that. The only product that comes close is its ancestor, India Pro CG, which can still do cool stuff in its 1.0 PC version.
As for ProType, it is totally different from the Vegas interface. It's more like a BorisFX type interface. It is very powerful, but it is a new application, so it's still teething a bit and is NOT easy to use.
That said, it has some good examples in it so you can figure out what's going on, if you're into these kind of things. I've done a lot of cool intros with it.
There are all kinds of animation tools in ProTitler, much, much more than in SpeedEDIT's CG. It's more like BorisFX or After Effects in terms of that.
It also gives me almost all the options I can get in SpeedEDIT's CG for scrolling. This is a big deal to me since previous to this Vegas' scroll tool was extremely limited.
I'll be publishing my review soon on MCE editing a full project in Vegas Pro 8 versus SpeedEDIT 1.5.1 with Bob Tasa's MCE, and this includes a comparison of doing a five minute long scroll in each. Yes, five minutes, about 320 lines.
Since this is a CG thread, I'll tell you the CG scroll part of the report right now:
In terms of text flexibility and ease of changing between styles like bold, normal, italic, etc. They are both evenly matched. BUT, in terms of changing text size, that is easier and quicker in ProTitler, since you don't have to dig down into the control tree to do it. Anything in working with CG for video is a VISUAL kind of thing. If I want to change a line, I expect to select that line and change it, NOT have to dig into a control tree to change the size of it. For some things I love SpeedEDIT's control tree, but NOT for CG work.
In terms of primative objects, like lines or any polygons, SpeedEDIT's CG wins, since ProTitler doesn't have those, and its underline tool doesn't work correctly. So just pure text in ProTitler.
In terms of working with long text scrolls, ProTitler will get really bogged down if you input more than a couple pages. The solution to this is to put your text into a text file first and the paste it into a text block. SpeedEDIT's CG doesn't get bogged down on the input like this. At one time it did, but it doesn't anymore.
As for scroll quality, I am happy with SpeedEDIT CG's scroll quality, but that said, ProTitler's looks a little bit better, though it's hard to actually qualify/quantify why.
But now we get to the final render. SpeedEDIT doesn't have to render its CG scroll, Vegas does. I mean for the final product, everything can preview real-time when editing, of course. Well, hard to believe, but rendering this 5-minute end scroll over a jumpback as a DV AVI took me THREE HOURS in Vegas Pro 8. While SpeedEDIT's CG doesn't take me any more time than a normal SpeedEDIT render.
What can I say, SpeedEDIT wins the render time part of this.
So anyway, in conclusion, I recommend SpeedEDIT's CG over Vegas Pro 8's ProTitler, IF the job is a LONG CG scroll.
For fancy openings, I'd go with ProTitler.