Well, if we want to have a separate topic to talk specifically about how Mac-specific issues might be affected by the changeover to LightWave Digital (which makes sense to me), back in 2020 when the Apple Silicon processors were first announced, I thought NewTek could make an outsized splash if they managed to get a Universal, Metal version of LightWave to market ahead of Maya. Get shown off in all the Apple Keynotes and ads... you know, what Octane and C4D did, in reality.
The big bang of being Apple's favorite 3D program isn't necessarily entirely off the table, and given that my personal benchmarks showed an M1 MacBook Pro running LW2020 under Rosetta translation could almost match the Intel MacBook Pro that immediately proceeded it, I think putting a bit of energy into seeing if Macs could be the thin edge of the wedge in the LightWave renaissance wouldn't be a bad idea. In any event, LightWave will have to be ported for Apple Silicon and Metal sooner or later, eventually Rosetta 2 will be retired, may as well do it early enough to get some goodwill from it.
And, if you'll indulge a little bitter humor, Mac users have gotten used to Apple making a big splash with a major update, then immediately losing interest and leaving some new feature or app to die on the vine, so not a terrible match for the last decade of LightWave development.