Is it possible to animate trick projections?
With Lightwave 2019's new additions to materials and such I was curious if this kind of trick effect is possible within the program:
Let's say I want a character to shine a trick flashlight on a wall. The light makes the surface invisible wherever the light projection hits, allowing the character to see what's behind the wall. This happens anywhere on the wall that the flashlight hits. How would I go about this within Lightwave?
I figured it was also possible to simulate changes in surface color if a unique light was used on it, but can Lightwave also accomplish invisibility?
With Lightwave 2019's new additions to materials and such I was curious if this kind of trick effect is possible within the program:
Let's say I want a character to shine a trick flashlight on a wall. The light makes the surface invisible wherever the light projection hits, allowing the character to see what's behind the wall. This happens anywhere on the wall that the flashlight hits. How would I go about this within Lightwave?
I figured it was also possible to simulate changes in surface color if a unique light was used on it, but can Lightwave also accomplish invisibility?
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