Planeguy
Active member
I checked that already and it does help with the beginning, but the issue I was having was missing an important step in boujou! Which is aligning the ground plane to the video's horizon (scene geometry button in boujou). After doing that, I re-solved the camera and placed a dummy object for testing. The drifting it's pretty much gone. I brought the scene into LW and could indeed see it did fix the drifting quite a bit. Now, if I get the mesh aligned to one of the nulls, then it's rocksolid, but if it's not properly aligned I get some drifting.i wonder if offsetting the time could help.
in Layout (F6) make frame 0 be frame 1
My issue now is getting this ground plane better aligned with the video background. If I can get it more accurate I think it will completely solve the drifting. But as it is with this new finding, it's much better than what I was getting before.