naveensaji
New member
Hi all,
I have a situation, where I need to trigger an AR element inside a virtual set. Infact the AR element (with data) should be popped out of a Virtual Plasma (a 3d scene) inside the Virtual Set. (like in VizRT official video of BIG AR SHOW)
1: The AR element should be designed separately or as a part of Virtual Set?
2: The AR element would carry user defined data. So, if it’s been designed as a part of Virtual Set how would I pass the data (ie. player’s stats) to main set from a callup scene?
Anybody can suggest me any idea to execute this please...
Thanks in advance
I have a situation, where I need to trigger an AR element inside a virtual set. Infact the AR element (with data) should be popped out of a Virtual Plasma (a 3d scene) inside the Virtual Set. (like in VizRT official video of BIG AR SHOW)
1: The AR element should be designed separately or as a part of Virtual Set?
2: The AR element would carry user defined data. So, if it’s been designed as a part of Virtual Set how would I pass the data (ie. player’s stats) to main set from a callup scene?
Anybody can suggest me any idea to execute this please...
Thanks in advance