I'd like to see a Sequence feature added to the DDRs. What I mean is, I'd like to build a sequence in a DDR of clips/GFX, select whether each item should: 1) play to the Out point and stop, 2) play to the Out point then play the next item, or 3) continuously loop; then select a transition for each item (i.e. cut, dissolve, wipe). Similar in operation to the Avid Thunder.
**edit**
I forgot to add that after you build your sequence, you cue it up to run, then you can play through each item, in order, by clicking/hitting one button/key. For instance: each time you hit Take (or whatever you want to call it), you step through the sequence; if an item is set to play and stop, it does so -- if an item is set to play and continue to the next, it does so. If the second item is set to dissolve, when you hit Take, it dissolves out of the first item (which is stilled on last frame) while playing the second until it gets to the Out point, then continues to the next item. You wouldn't have to wait until the previous clip is over, either. Play the first for a few seconds, *Take* dissolve to the next for a few, *Take* which dissolves to the next...
**edit**
I forgot to add that after you build your sequence, you cue it up to run, then you can play through each item, in order, by clicking/hitting one button/key. For instance: each time you hit Take (or whatever you want to call it), you step through the sequence; if an item is set to play and stop, it does so -- if an item is set to play and continue to the next, it does so. If the second item is set to dissolve, when you hit Take, it dissolves out of the first item (which is stilled on last frame) while playing the second until it gets to the Out point, then continues to the next item. You wouldn't have to wait until the previous clip is over, either. Play the first for a few seconds, *Take* dissolve to the next for a few, *Take* which dissolves to the next...
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