OK, so I have a humanoid object, 1 arm, 1 hand, 1 head, 1 torso. All these have individual uv maps created in substance.
I've copied all the objects onto one layer. I know want to be able to copy all of the individual object Uv's all onto a single UV map.
I've tried numerous ways of doing this in modeler but it always breaks the Uv's. As soon as I copy a uv and paste it into the base UV and resize it to fit in, the UV is messed up.
Can anyone tell me a way of doing this? Is there a way??
I've copied all the objects onto one layer. I know want to be able to copy all of the individual object Uv's all onto a single UV map.
I've tried numerous ways of doing this in modeler but it always breaks the Uv's. As soon as I copy a uv and paste it into the base UV and resize it to fit in, the UV is messed up.
Can anyone tell me a way of doing this? Is there a way??