pinkmouse
Vacant, pretty vacant
TrueArt Item info and Nodal Motion
I've been playing with nodal motion and have a query about using the above plugin.
I have an item driven nodally, a missile that is stationary until frame 120, then moves towards a target. Now, I'd like to align the missile along its track better, and so wanted to find a previous position I could use to do so.
So I thought I could use the TrueArt extended item info, using a five frame time delay to output a previous position:

As you can see, at frame 120 the two position vectors match, as I would be expecting before the item starts moving. However, when I advance the frame to 125, not only has the item position changed, the delayed position has also changed:

Am I completely misunderstanding this tool? I've tried with both position and world position with no difference, different delays etc. etc and am stumped. Any hints?
I've been playing with nodal motion and have a query about using the above plugin.
I have an item driven nodally, a missile that is stationary until frame 120, then moves towards a target. Now, I'd like to align the missile along its track better, and so wanted to find a previous position I could use to do so.
So I thought I could use the TrueArt extended item info, using a five frame time delay to output a previous position:

As you can see, at frame 120 the two position vectors match, as I would be expecting before the item starts moving. However, when I advance the frame to 125, not only has the item position changed, the delayed position has also changed:

Am I completely misunderstanding this tool? I've tried with both position and world position with no difference, different delays etc. etc and am stumped. Any hints?
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