Same here. Jumped on NevronMotion right away because I knew I was going to need mocap soon and had already begun researching what I'd need. I think CS is a fascinating add-on but right now just didn't see how it would fit in my personal workflow and budget. I am watching the progression closely, though, and look forward to the day when I land a gig that needs this. :thumbsup:
Wel, it only took a year and a half but I finally started a project where Chronosculpt became useful to have so I nabbed a copy. Thus far I'm loving it! Only had a couple of minor speed bumps in the learning curve:
- Had a serious case of RTFM blues. C'mon, Spinny: it's a damned short manual, you couldn't be bothered to read all of it before diving in? Serves you right.
- Had a very odd glitch with the brush resizing that was consistent across both Macs I tried, but which went away when I manipulated some of the other settings—thus far never to return. Gremlin?
Very much looking forward to using this tool for saving off facial animation morphs in the very near future. Great stuff, NT team!