RE: Importing FBX character motions into LW 2020

r189

New member
is there a Nevronmotion - or similar that works with LW 2020?

Or is there another way to attach imported FBX character motions to an existing model and rig?
 

r189

New member
these 3 videos really brought it together for me - on how to get a motions fbx from Mixamo - bring it into Motionbuilder - then back to Lightwave:



 

r189

New member
ok, I use the Genoma rig for motion capture and export to Motionbuilder to work with motion capture files. on the LW rig

I then save as "xxx".fbx (from Mtionbuilder) and when I import from scene into LW 2020, I get a new model with it's rig, instead of having the motion imposed onto the rig in the scene.

I do select "Merge only motion envelope" on the fbx importer, but it still gives me a whole new rigged object.

any ideas?
 
Top Bottom