New member
I need to transform a scene composed by OBJ+MTL+MDD in Alembic format... It works great but without the uv maps contained in MTL.
When I imported OBJ it is showed without uv maps into Chronosculpt.
How do I do to Alembic preserve uv maps ?
I'm using Octane Render 2.0 to import abc file.
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Adapting Artist
If you are using lightwave just use lwo format instead of obj. If you are using alembic the workflow is to import the abc cache back onto your model in the app that you plan on rendering it in.
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