clumsycloudy
pimped sock meister
hi guys, i am working on some interiors and was wondering how to contol the reflection blurring input on a nodal surface. I am now using the same incidence angle as i use for reflection but i reckon it should be just a fixed value. What can i use as an input, integer or? Can i just enter a numeric value or can i still use the reflection blurring in the original surface panel?
Thanks
ric
Thanks
ric