Modular low poly metro station LightWave 2018 + Unity

MarcusM

New member
I created last time modular metro station. I will add more details soon to this scene but there is something to show for now.
Scene will be used in aplication where camera will be just placed in few places, without walking on full scene, that why corridors are so simple.

http://marekmajchrzak.blogspot.com/2018/04/modular-low-poly-metro-stations.html















 
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MarcusM

New member
Thanks guys. I added few advertisements, trash bins and timetables. It was my first modular assets and it was little experiment. Finally all modules are accurate to verticles.

My remarks:
Find on layer tool was helpfull :)
Modeler fbx exporter do not respect hierarchy.
Layout not refresh pivot positions after change them in Modeler.
Default materials as principled BSDF was annoying.
Realtime GI in Unity is nice. LightWave lights could have something like lights in Unity - Indirect Multiplier.
 
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