Hi, thought I'd update you on the progress of the MDD Importer (name subject to change) with a quick video I just made:
The video shows the example MDDs imported, applied to meshes and playing in Unity. I'd say I'm 90% done on the code now for a v1 release. So that's most of the fun stuff done, now I have to write the docs, make a trailer, package it up etc.
It can be applied to any imported mesh, so an LWO should work equally as well as an FBX or an OBJ etc. One thing I might add in the future (but not for first release), is the ability for LWO Importer to recognise that you've got the MDD Importer asset and integrate nicely so mdd's can be applied directly in the LWO Importer Editor Inspector.
Anyway, I can think of loads of uses for this, and I'm pretty excited to get it out there. Hope you like it.