It's a pleasure and we all have to gain
I made another example: a fractured cube that falls (Bullet) and breaks. Compared to the other example it is here directly triangle and there is no SubPatch but a much larger number of polygons. This brings changes in geometry and the way MDD is generated.
View attachment 148773
I have to find time to do an animation with Tafa. It exports MDD and as it is now offered for free it is a good point for importing MDD into Unity.
Good luck to achieve the rest :dance:
Any progress on making an Exporter for Unity stuff to LW? Really could use it!!
Hi RomizerHello Chris and LW friends
I am new to working with Unity and bought your asset LW Importer.
Basically it works quite well. But I have problems with objects with bones.
I am not sure what to do where.
The bone objects are not visible.
Bone weight maps are set.
Maybe I have to bake something?
I am working with LW2020.0.2 and Unity 2021.4.5f1.
Is the assett for these versions still up to date or should I use LW2019?
The Unity version is given to me by the client.
In the attachment you can find a test scene.
Hope for some help.