snsmoore
Member
I'm trying to just make a nodal texture with only vertical lines. They can have varying widths and distances from each other. I can get very clean lines using the grid node with a high Y scale, but I think I want them to be less parallel and have a little variation to them. Any ideas on how to do this?
Grid node with high Y scale (not exactly what I want, but I thought I'd show it anyway)

-shawn
Grid node with high Y scale (not exactly what I want, but I thought I'd show it anyway)

-shawn