Inspire is roughly equivalent to LW V5.6. If your models are made in any versions higher the file is incompatible. LW V6 is a new object type. For use in older versions than 6.0+ then you must EXPORT the object to Lightwave V5.0. If you have bones in a model then your guess is as good as mine if it compatible. The more complex the bones than less likely to export bones heirarchy. I hope this helps.
"I know that Inspire has oficially dead for some time now, but are there any other people out there still using it?"
Yeah, Inspire is pretty "dead" now. It's a shame. It was such a great little app. I would have thought that Newtek would have wanted to latch onto the entry-level people.
Inspire was my real first step into "serious" 3D stuff. I've since moved up to LightWave (v6, then v7.5c), so my copy of Inspire doesn't get installed any more.
Like the other poster said, most of the .lwo models that you'll find on the web will be in the later (v6+ or v7+) format. You can sometimes import these objects, but you'll lose the texturing data, since the later versions of the .lwo format allow for UV mapping data and (LightWave-specific) texturing plugins that Inspire doesn't have.
I started out on Inspire, it was my first steps into 3d, I've gravitated to LW7.5 and am now looking forward to 8. Occasionally I mean to reload it back on just to see what the interface looks like, I've come over all nostalgic suddenly.
I agree with you all. I get real tired of damaging my parallel dongle w v6.5. I think it is time to upgrade. ;-) I still use Inspire on my laptop. I also have 6.5 on it as well but Inspire is great for getting started on a project then port it over to the bigger version.
Hey, thanks for the info about Newteks upgrade from Inspire to
Lightwave. I`ll still use inspire as an extra modelling tool
for real quick stuff. I hope to have some experimental models
in mid May to show-case. And maybe get some critiquing on
how to be better at it.
Thanks again and as always, let the imagination run wild and free.