"Heat Waves" in Lightwave?

(note; remapping of the textures required)

- preview

(sorry to Off Topic a bit here...)

 
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prometheus

REBORN
too early, it will rise.



Absolutely, just a rough render and test by Swampy. Not accurate.


just bought this btw, quite "Scandinavian"

should be ok.
$1 is the minimum.
2GB


Hey thanks, we discussed that before and I asked you to tip me, but for those unaware of our private conversations, they may start to wonder when we go from heatwaves to tree´s :D

Looks nice.

This could also fit in to the thread of dp verdure pack ..sort of, but I can´t give you a fine...that .out of my legeslation so all you get is a thank´s ..but :)
 

prometheus

REBORN
too early, it will rise.



Absolutely, just a rough render and test by Swampy. Not accurate.


just bought this btw, quite "Scandinavian"

should be ok.
$1 is the minimum.
2GB


I could download that forest bundle for free, since it says it could be gotten for free, through facebook links.
However, One can of course download it more times and give purchase it for a reasonable price if you find it worth the money.

Opacity maps needs to be inverted when used as clip maps.
Vertex normals are default set here for the needle materials etc, I don´t think it´s necessary to use that, it slows renders down quite a bit.
Scale is way of for Lightwave, haven´t checked best proper scale reduction though, they come in layout to big, so either rescale in modeler to absolute size or layout by factor.
 
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