Frozen

Eugeny

New member
Update
 

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richdj

New member
Very nice updates, If I can say one thing, the elbow area looks like it could use more polys.. Although, the Parka could give the impression that there isn't such a bend..

Rich
 

Eugeny

New member
Thanx Rich, the sleeves are still unattached, one of them (the left one) will have pocket with zipper, so the topology and amount of polygons will change.
 

Eugeny

New member
There is no fog in scene - it's a point light with volumetric light enabled.
See the settings.

To Faster_: thanx and welcome a board :)
 

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Eugeny

New member
Update, finished modeling. Pants and boots are next, they will be in low res details (they not be seen in the frame, i don't planing any full shots with main character).
 

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Eugeny

New member
Who ho, finished it :D
Now it's time for displacements and textures.
 

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Eugeny

New member
Some raw textures ... Still in progress, will be finished tomorrow.
 

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Eugeny

New member
The parka is ready. Gloves and pants to go ...
 

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Eugeny

New member
Thanx guys, here is finished textures, meanwhile only GL , I'm working on shaders right now.
 

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Matt

Valiant NewTeKnight
Wow, awesome update! That's an insane amount of detail for something that's only going to be seen from far away!

Looking forward to seeing this finished!
 
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