can anyone put here some example code for a node with multiple outputs?
I can create the outputs on the node, but when it comes to passing the values from the shader code to the outputs I have no clue
the example specular_node.c only uses one output
outputfuncs->setValue( Value, final_color );
I can't work out from this or the sdk how to set the value of more than one
I can create the outputs on the node, but when it comes to passing the values from the shader code to the outputs I have no clue
the example specular_node.c only uses one output
outputfuncs->setValue( Value, final_color );
I can't work out from this or the sdk how to set the value of more than one