Endorphin and mocap import


New member
I have a question regarding imorting mocap data into Lightwave.

I can import .bvh data from mocap files I got online. They work well with just a minor amount of tweaking of the bone / gimble hierarchy.

When I export .bvh files from Endorphine all bones go haywire. I understand there is another way to import data by using .fbx files. My question which I feel foolish for asking is... how do I import the .fbx files?

Thanks in advance.


New member
Try using a free tool called BVHacker. Ive used it to fix some bvh files that were wacked out. I generally dont have issues importing and using bvh files in LW.
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