This question is part of addressing my concerns in the WIP section:
http://forums.newtek.com/showthread.php?t=126115
Here's my dilemma. I want to render medical illustrations with more realistic looking appearance. Aside from obvious UV mapping, Normal Mapping, etc. I at least want my renders within LW to be more optimal. By this, I feel my Lighting Techniques and my Rendering Specs are sub-optimal and are what's holding it back the most (to say the least).
Here are some tutorials I've been looking at:
http://www.savinoff.com/home/?chapter=extras&part=tutorials§ion=beginners&page=8
http://www.movielibrary.lynda.com/L...rking-with-different-light-types/81774-4.html
I've attached some renders, and it seems my problem becomes one which my scene is either over-saturated with radiosity light from an all white backdrop color, or my area light washes out my detail.
As a side note: I've recently purchased Proton's [digital] Modeling book (iBook) and have been very pleased with it. I'm not expecting to become an industry level professional, but I do hope there might be a few tweaks or concepts that I've failed to grasp yet. If purchasing some more reading material is the right way to address this, then I'd love a recommendation. Otherwise, I'm an amateur enthusiast who uses these illustrations in my medical lectures and podcasts, nothing more.