lwanmtr
Lwanmtr
Im working on an animation and I have a character that turns around....my problem is getting the foot controller turned around, while pivoting the foot on the toe, rather tan the heel (which is unnatural).
If I use the toe control to swing the foot around, it moves away from the controller, which makes aligning them again a pain (without the foot sliding all over the place), as well as causing undesirable effects.

Ive racked my brain on how to do this and would welcome any ideas..specially ones that dont require me to rebuild the rig..hehe.
If I use the toe control to swing the foot around, it moves away from the controller, which makes aligning them again a pain (without the foot sliding all over the place), as well as causing undesirable effects.

Ive racked my brain on how to do this and would welcome any ideas..specially ones that dont require me to rebuild the rig..hehe.