tburbage
Member
In Modeler, you can assign various viewport attributes using "Save View Preset" to the NUMPAD numeric keys. I'm using this mostly to be able to switch between what it calls "Rendering Style" (Color Wireframe, Texture, Textured Wire, etc.) using the numpad keys, but reserve a few for switching between Quad, 1+3 vert, and 2-side-by-side layouts. See "Save view Presets" in the 2015 manual for how to do the assignments.
But an undocumented tip is, for example, if you have the 1 key assigned to just switching the current viewport to Textured Wire, if your pointer device is hovering over a "neutral" part of the interface (where you can click to deselect all) rather than a specific viewport and you hit that key, all of the viewports will be set to Textured Wire. This can be very handy when you just want to quickly switch all viewports between a wireframe view then back to a solid shaded view.
But an undocumented tip is, for example, if you have the 1 key assigned to just switching the current viewport to Textured Wire, if your pointer device is hovering over a "neutral" part of the interface (where you can click to deselect all) rather than a specific viewport and you hit that key, all of the viewports will be set to Textured Wire. This can be very handy when you just want to quickly switch all viewports between a wireframe view then back to a solid shaded view.