Anything goos 2018 compile

tischbein3

Active member
Just changed the shader and node access structures
to get it compiled.

could not find an adequate value for the spotsize
if anyone knows this, don't hesitate to contact me.
So bumps might look not right in the current version

this is a half an hour code effort, so be aware that this
is a pre alpha test crash release

credit goes to the original author, source included

www.splotchdog.com/tibe3_AnythingGoos_64.zip
 

Tobian

New member
Very nice work! I'll have a look at this over the weekend. Very generous of him to release the source code.
 

omichon

Member
Thanks a lot for that !
Happy to be able to continue using it with 2018. Thanks to Eric for having published the source code and to Chris for the 2018 version :thumbsup:
 

Thanks


link update >

 
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