Anything goos 2018 compile


Active member
Just changed the shader and node access structures
to get it compiled.

could not find an adequate value for the spotsize
if anyone knows this, don't hesitate to contact me.
So bumps might look not right in the current version

this is a half an hour code effort, so be aware that this
is a pre alpha test crash release

credit goes to the original author, source included


New member
Very nice work! I'll have a look at this over the weekend. Very generous of him to release the source code.


Thanks a lot for that !
Happy to be able to continue using it with 2018. Thanks to Eric for having published the source code and to Chris for the 2018 version :thumbsup:


link update >

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