Amazing morph sculpting tools

safetyman

World's Tallest Dwarf
Looks pretty cool. The tools for the blendshapes are nice, and I like the eraser. Too bad it's for Maya. I'll stick with Blender's sculpting tools, which are really good.
 

jasonwestmas

Adapting Artist
Roger that, the other videos on Brave Rabbit's site show an entire corrective blendshape workflow. Takes a lot of the grind out of making correctives. I'd like to see something like this in one of newtek's products.
 

safetyman

World's Tallest Dwarf
I understand NewTek wanting folks to buy their separate "sculpting" tool, but it's much more convenient to switch over to a sculpt mode while you're modeling, or even animating, to make corrections, rather than opening up a whole other program.
 

I'd like to see something like this...

after all these years, i'll believe it when i see it...
 
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jasonwestmas

Adapting Artist



after all these years, i'll believe it when i see it...

well some day corrective morph tools (PSD Tools in general) will be seen as a necessity for animation and not just some niche/ luxury set of tools. I personally can't live without them. Same with quality weight mapping tools.
 
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