Alembic changing topology files


New member
Hi there,

trying the demo of CS , I loaded an alembic fluid mesh, it is one file but contains a frame range , fluid simulation meshes...the problem is that there is some issue with the polygons jumping to random vertices.

The first frame load fine, but from then on they are just a mess,,,i guess CS doesn't handle changing topology with the resulting changing vertex order.

Is there a way to get around this, like a ignore previous vertex order,,or clear the buffer every frame...or something else?


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