prometheus
REBORN
Also in World-Machine...you can add your own svg shapes form inkscape or illustrator to use when you filter the the shape generators, there are the standard Rectangle, Circle, polygon, path etc..but next to that you have a small button I/O, from there you can load svg files, dxg, which means you could also create paths, vectors in 3D software as well.
So you could trace paths from a real road, and much much more to create filter shapes that raises or lowers the terrain.
I just tested with a simple shape from inkscape, so it works, it first came in as a small vector shape so I have to figure out the best scaling, but you can locate the shape once imported and right click and rescale it, and the shape as svg format, are available inside worldmachine to tweak it´s bezier handles to change the shapes form as well.
this info should however belong to the newly created Terrain Generators thread.
So you could trace paths from a real road, and much much more to create filter shapes that raises or lowers the terrain.
I just tested with a simple shape from inkscape, so it works, it first came in as a small vector shape so I have to figure out the best scaling, but you can locate the shape once imported and right click and rescale it, and the shape as svg format, are available inside worldmachine to tweak it´s bezier handles to change the shapes form as well.
this info should however belong to the newly created Terrain Generators thread.
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