a cool start for more simple stuff.Terrain nodes addon
Thanks. Appreciate that.Exporting is easy just a couple pulldowns to check..I'll post a grab later showing the export in WC
Heres a couple of export shots from WC... the basic part allows you to split the model into multiple objects..the 2nd pic shows the drop down where you choose the format..I usually use obj, since Im usually importing to zbrush for refinement. If you want to use it for heightmaps, raw or exr are best.
View attachment 151749View attachment 151750
'll have to brush up on WC as I somewhat got frustrated, but I recently treated myself to ZBrush. Time to fiddle some more.
Maybe a new thread?
an alternative App to Blender Quadriflow
tho' nice to do it within Blender
no, unsure about how to. not sure if it is possible.don´t know how to get rid of the tripling display within the quads,
yes, it works a bit strange like that perhaps.not until I go to export mesh can I get a preview of it entirely as quad.
And when trying to export I now get errors, saying only obj can be exported, but that is what it is, weird..it used to work.yes, it works a bit strange like that perhaps.
with misc apps it often works to change a few resolution settings or such.
usually worked ok, when i used it.
i guess it has some Beta-ish tendencies at times.
Nice, need to use it more myself, but i've read people for Pro work often prefer World Machine.worldmachine over Gaea,
Nice, need to use it more myself, but i've read people for Pro work often prefer World Machine.
i'm considering Up-resing results of depth maps using Waifu.
Well..just to get started, the key is to understand each node and the fractals.the WM Presets is the Key to getting it right.
+ Youtube vidz