Search:

Tag: bones

Page 1 of 2 1 2

Search: Search took 0.01 seconds; generated 36 minute(s) ago.

    • Replies: 8
    • Views: 1,591
    Last Post: 05-30-2018 11:55 PM
    by starbase1  Go to last post
  1. How to evenly space nulls across a spline control

    Started by gra, 02-23-2018 10:24 AM
    • Replies: 8
    • Views: 983
    Last Post: 03-08-2018 02:53 PM
    by gra  Go to last post
    • Replies: 3
    • Views: 1,074
    Last Post: 02-05-2015 10:56 PM
    by egearbox  Go to last post
  2. Bending a tornado

    Started by egearbox, 11-17-2014 07:41 PM
    • Replies: 9
    • Views: 2,580
    Last Post: 11-19-2014 04:53 PM
    by egearbox  Go to last post
  3. Rig made in LW11.6 not working correctly in LW11.6.3

    Started by Carlo_Jongen, 08-27-2014 07:10 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 4,546
    Last Post: 09-01-2014 05:30 AM
    by lino.grandi  Go to last post
    • Replies: 11
    • Views: 3,231
    Last Post: 07-26-2014 03:57 PM
    by Greenlaw  Go to last post
    • Replies: 0
    • Views: 856
    Last Post: 05-30-2014 06:43 PM
    by jeric_synergy  Go to last post
  4. Ghostly weight map...

    Started by Seeking Buddha, 04-27-2014 02:48 PM
    bones, polygons, weight maps
    • Replies: 4
    • Views: 1,504
    Last Post: 04-28-2014 04:07 PM
    by Seeking Buddha  Go to last post
  5. Bones controlled by Spline

    Started by Pryzm, 04-16-2014 04:52 PM
    • Replies: 2
    • Views: 1,163
    Last Post: 04-16-2014 08:22 PM
    by Pryzm  Go to last post
  6. Bullet Cloth Simulation Setup

    Started by phorne_tca, 04-09-2014 02:46 AM
    • Replies: 0
    • Views: 2,474
    Last Post: 04-09-2014 02:46 AM
    by phorne_tca  Go to last post
  7. What is this "IK Plane" thingy you speak of?

    Started by egearbox, 12-27-2013 09:58 AM
    bones, inverse kinematics, layout, problem
    • Replies: 6
    • Views: 2,225
    Last Post: 12-31-2013 10:20 PM
    by egearbox  Go to last post
  8. Rig failure with multiple human rigs

    Started by eversole, 11-21-2013 10:34 PM
    bones, heirarchy, reset, rig, scene
    • Replies: 2
    • Views: 1,314
    Last Post: 11-22-2013 09:12 AM
    by RebelHill  Go to last post

    Forum:
    LW - Mac

  9. Bones and Objects

    Started by EastCoastCreati, 10-15-2013 03:43 PM
    bones
    • Replies: 8
    • Views: 3,039
    Last Post: 10-16-2013 12:58 PM
    by bobakabob  Go to last post
  10. Bullet Dynamic soft body

    Started by jimbotini, 10-14-2013 07:56 PM
    4 Pages
    1 2 3 4
    • Replies: 49
    • Views: 14,916
    Last Post: 10-10-2015 02:24 PM
    by Greenlaw  Go to last post
  11. Modeling/posing: gooseneck mic

    Started by jeric_synergy, 03-26-2013 12:45 PM
    bones, modeling, posing
    • Replies: 4
    • Views: 1,775
    Last Post: 03-26-2013 02:01 PM
    by WilliamVaughan  Go to last post
  12. Bones deforming the wrong mesh!!

    Started by P0sitr0n, 12-27-2012 08:41 AM
    • Replies: 3
    • Views: 2,128
    Last Post: 12-30-2012 07:14 AM
    by P0sitr0n  Go to last post
  13. Parenting of Bones between layers

    Started by PabloMack, 10-23-2012 01:45 PM
    bones, hard, layers, parenting, soft
    • Replies: 0
    • Views: 1,094
    Last Post: 10-23-2012 01:45 PM
    by PabloMack  Go to last post
  14. Parenting of Bones between layers

    Started by PabloMack, 10-23-2012 01:43 PM
    bones, hard, layers, parenting, soft
    • Replies: 10
    • Views: 2,525
    Last Post: 10-24-2012 01:51 PM
    by RebelHill  Go to last post
  15. Hard Fx con Parent

    Started by idvaad, 09-28-2012 09:53 AM
    bones, diente de león, dynamics, hard fx
    • Replies: 1
    • Views: 2,738
    Last Post: 10-04-2012 08:29 AM
    by idvaad  Go to last post
  16. Seams along a surface and bones

    Started by vector, 03-18-2012 10:38 AM
    • Replies: 9
    • Views: 2,579
    Last Post: 03-22-2012 01:08 AM
    by Castius  Go to last post
  17. Bones to skelegons

    Started by gabaedu, 01-18-2012 02:09 AM
    bones, skelegons
    • Replies: 3
    • Views: 3,605
    Last Post: 01-24-2012 01:44 AM
    by gabaedu  Go to last post
  18. Rotate multiple bones

    Started by greg.reyna, 09-12-2011 12:34 AM
    bones, fx linker, multi selecting bones, parenting, particles
    • Replies: 2
    • Views: 1,558
    Last Post: 09-16-2011 01:14 PM
    by greg.reyna  Go to last post
    • Replies: 1
    • Views: 3,835
    Last Post: 11-29-2010 03:40 PM
    by scarabrae  Go to last post
  19. Reseting all bones at once

    Started by PabloMack, 09-10-2010 01:13 PM
    bones, reset
    • Replies: 2
    • Views: 1,900
    Last Post: 09-10-2010 02:33 PM
    by Cageman  Go to last post
  20. Telescoping bones- tutorials?

    Started by jeric_synergy, 08-23-2010 02:13 PM
    bones, inverse kinematics, targeting, telescoping
    • Replies: 1
    • Views: 2,053
    Last Post: 08-23-2010 04:09 PM
    by RebelHill  Go to last post
Results 1 to 25 of 31
Page 1 of 2 1 2