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Thread: I'd love to start, Could anyone give me a hand?

  1. #1

    I'd love to start, Could anyone give me a hand?

    Hey all, Hows it going...

    Straight to the point..

    I've recently become very interested in 3d modelling pictures, and would love to be able to create some of my own.

    I recently went out and bought lightwave 7, but i think this may have been a bad idea, as i dont know where to start.

    I dont want to do any animation, Just still 3d pictures (like the wallpapers from thats what got me interested)

    I fully understand that its gonna to take time and serious effort to create anything even remotely like what i see around the net.

    How ever can anyone give me a hand or know of any good resources about just getting off the ground really.

    Im far far a computer 'newbie', (i know em inside out) And im also bit of a ametuer music producer...

    So hopefully i should be able to pick some things up easily..

    Anyway enough waffle..and many many thanks for having a look at this and helping out..

    many thanks


  2. #2
    beside the great manual that comes with your software you can go and take a look at dan ablans "inside lightwave 7". a great book.

    or myabe first you want to take a look here:

    You´ll a lot of very usefull tutorials. and don´t forget to check the tutorial section here at the newtek website.

    I think this is enough stuff to have fun over a couple of month :-)
    i want to believe...

  3. #3
    Rasterbator Bog's Avatar
    Join Date
    Feb 2003
    Los Angeles, USA
    Brave move - and good on you for buying LightWave.

    Try to get your head around the way the various tools work - just spend an hour or so in Modeler, noodling with the various primitives in interactive mode, leaving the Numeric window open so you can see what the actual numbers are doing, playing with the cursor keys to alter the number of sides and divisions in said prims.

    Now, click on the "Modify" tab, having gotten a bunch of layers full of various prims. Do the same thing - play with the various Modify tools, with the numeric panel open, fiddling with the various curves. Get used to the way tools work "through the cursor".

    Start to think about combining the various primitives and tools to start building the shapes you want. There's a hint in the name: Primitives on their own tend not to be that interesting. Try putting them together to make more complex shapes. Look at objects around you, and think about what you'd have to do to a primitive to make it fit that shape. Try breaking complicated shapes down into primitives in your head.

    Start getting used to working with vertices (points) that make up primitives. The basic shapes themselves can be adapted in many, many ways.

    That's a start.
    Mark Hennessy-Barrett
    ...and then I was on fire.

  4. #4
    Newbie Member Rikki-Tik's Avatar
    Join Date
    Aug 2003
    Well, sweet, it's kind of nice to know I'm not the only FNG on here. I bought LW 6 a couple years ago, but never really did anything with it, until recently when I decided I needed a better hobby than sofa cushion tester. Bought the upgrade (at the right time since Newtek is selling upgrades to 8 with DFX+).
    Now I also sit here with a rather blank expression on my face looking at tutorials on the web and in books. It took me half an hour to figure out that volume select has two modes. Never said I was the brightest bulb in the chandelier.
    So now I have the seeds of stories planted firmly and a few good tools to help me grow them. I just need to learn how to use these tools.
    Oh, and good luck _Mhz. I bought Tim Albee's book "Essential LW 3D 7.5" I'm just waiting for Dan's next book, although his courses are very tempting. If you haven't been there yet, check out I haven't bought the course yet, but I plan on it.


  5. #5
    Polyvore richpr's Avatar
    Join Date
    Feb 2003
    Montréal, Canada
    If you're a book person... go with Inside Lightwave 7 and you'll learn all the modeling and surfacing basics in the first 8 chapters... (about 400 pages). Then there is about 600 pages more advanced stuff that follows... advanced lighting, organic modeling, deformations, animation...

    Alternatively you can try some tutorials, both listed here or on Flay. CG Talk has a section on LW tutorials as well. And finally there is the Lightwave Group , more...

    However, mileage varies on some tuts...

    The book provides a more structured approach and builds up in layers. Alternatively, there are CD/DVD tutorials or training that you could buy...
    Last edited by richpr; 08-23-2003 at 10:52 PM.

  6. #6
    Registered User sbrandt's Avatar
    Join Date
    Mar 2003
    Back in the Moutains on the Canadian border surounded by Deer, Quail, little Bunnies, clean water, air with real oxygen, the toe-headed offspring of the pioneers who settled up here, the neighbor's Milk Cows and Jillions of tiny Chipmunks. Whoo Hoo


    Actually... you can go back to and go to this page!

  7. #7
    Registered User waelkf's Avatar
    Join Date
    Mar 2003
    saudi arabia
    Hi all,

    not forgetting it's a great resource. but I'll always recomend you to start with

    wish this will help.


  8. #8
    Super Member
    Join Date
    Aug 2003
    Augusta, GA(usa)

    help you out..

    you can go to where you can find
    many tutorials, plugins, and resources...for free..
    I recomend you get the'lightwave 3d book'which
    is a compilation of the old lightwave pro magazines.
    Is a great book, with tons of lw scenes by great animators
    and you can use the scenes to learn to do great stuff,

    -Mobilis In Mobile-


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