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Thread: Pixar to open Vancouver studio

  1. #1
    CG Generalist akademus's Avatar
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    Pixar to open Vancouver studio

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  2. #2
    Unregistered Guest Sarford's Avatar
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    “First and foremost for us is to concentrate on Pixar legacy characters,” said Nasrabadi,
    Hmmm, seems like a 'Disney-direct-to-DVD-crap' kinda studio, but being Pixar I hope they do a better job.
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    Registered User adamredwoods's Avatar
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    The Bay Area keeps getting more expensive for studios.
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    Witty remark goes here. TheDynamo's Avatar
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  5. #5
    It makes some sense to start up a studio there since Vancouver is home to many large 3D/FX/Game studios like EA, Mainframe, Rainmaker among many others. There would be a large pool of experienced artists to hire from. I think Siggraph is supposed to be there in 2011. Nothing will lure me to the big city though except for Siggraph maybe. I am totally satisfied living right where I am and working where I am. Not that I would be good enough to work at Pixar anyway.
    Last edited by Nicolas Jordan; 05-08-2009 at 12:34 PM.
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  6. #6
    Member aidenvfx's Avatar
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    Very cool. Though with EA there, Rockstar, plus I believe the majority of VFX for Watchmen came out of Vancouver it is really becoming SF NORTH. Sadly I would need to spend about 700k for a house that is a bad thing. And yes Siggraph is there in 2011 I plan on going. I wanted to go this year because it is Orleans but just wasn't in the budget.

  7. #7
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    Quote Originally Posted by Nicolas Jordan View Post
    Not that I would be good enough to work at Pixar anyway.
    I watched your gallery and don't agree

  8. #8
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    Quote Originally Posted by Sampei View Post
    I watched your gallery and don't agree
    edit_or rather there's always room for improvement imho.
    btw for some reason the thread wont let me edit posts, wierd forum this is

  9. #9
    I still wonder what the seattle division of pixar does...
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  10. #10
    Quote Originally Posted by lwanmtr View Post
    I still wonder what the seattle division of pixar does...
    Renderman development

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