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Thread: Lei: Rigging Assistance Requested

  1. #1
    Not to scale BlueApple's Avatar
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    Lei: Rigging Assistance Requested

    I am trying to rig a lei on a character so the back of it stays pinned to the back of his neck, but the front can bounce around. I've tried to run IK chains down either side with a goal in the center, but the geometry of the flower in the center gets hosed.

    Any tutorials on rigging a lei/necklace I should check out?

    Thanks for any help you can offer.

    -Adam
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    Adam Martin
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  2. #2
    Goes bump in the night RebelHill's Avatar
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    If it were me... Id just use a polychain and put dynamics on it... then use that to drive the final object.
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  3. #3
    Super Member SplineGod's Avatar
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    Id probably use IKboost on something like that. Its good for easily manipulating long chaings of items or bones. Set the pivot point of the lei towards the rear Heres some more information on IKB. http://www.vfxcast.com/playlist/IKBoost/
    IKB also allows dynamics and a sort of softbody dynamics to be used on long chains of items or bones.

  4. #4
    Not to scale BlueApple's Avatar
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    Thanks for both of your responses. I'll give them both a shot.
    Adam Martin
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    Mac Pro 2x3Ghz Dual-Core Intel | 8 Gb RAM | OS 10.6.8 | ATI Radeon X1900 XT

  5. #5
    Not to scale BlueApple's Avatar
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    I went down the 2-point poly chain + cloth dynamics + MetaLink route and it seems to be working fairly well. I just need to isolate the "jittering on to infinity" problem now and I'll be set.
    Adam Martin
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    Mac Pro 2x3Ghz Dual-Core Intel | 8 Gb RAM | OS 10.6.8 | ATI Radeon X1900 XT

  6. #6
    Goes bump in the night RebelHill's Avatar
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    Quote Originally Posted by BlueApple View Post
    "jittering on to infinity" problem
    I often find toying around with friction and viscosity settings helps with this one.
    LSR Surface and Rendering Tuts.
    RHiggit Rigging and Animation Tools
    RHA Animation Tutorials
    RHR Rigging Tutorials
    RHN Nodal Tutorials
    YT Vids Tuts for all

  7. #7
    Not to scale BlueApple's Avatar
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    @RebelHill:
    Gracias, I'll take a look at that.
    Adam Martin
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    Mac Pro 2x3Ghz Dual-Core Intel | 8 Gb RAM | OS 10.6.8 | ATI Radeon X1900 XT

  8. #8
    Quote Originally Posted by BlueApple View Post
    I went down the 2-point poly chain + cloth dynamics + MetaLink route and it seems to be working fairly well. I just need to isolate the "jittering on to infinity" problem now and I'll be set.
    Try setting the resolution to about .01, will take longer to calc but it should help with the jitters.

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