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Thread: Celshaded character -- WIP

  1. #1
    Red Mage Celshader's Avatar
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    Celshaded character -- WIP



    I started translating one of my comic-book characters into 3D. I'll keep posting images and links to this thread as I go along.

    Here's a looping Quicktime of the head:
    http://www.celshader.com/gallery/lore/lore-wip01.mov

    ...and here's some views of the head and one-and-a-half panels from my comic that feature this character:
    Attached Images Attached Images
    Last edited by Celshader; 03-01-2003 at 07:14 AM.
    Jen's 3D -- LightWave stuff.
    Jen's 2D -- my comic book.

    Python is my smashing board. LightWave is my S.M.A.K.

  2. #2
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    Looks nice! In particular I like the stong jawline and the clean inklines. The eyes could a bit more specularity imho, but it's nice work nonetheless.

    [url=http://www.ecreativityworks.com/
    /]Explosive Creativity Works[/url]

  3. #3
    Lightwave Pimp Skonk's Avatar
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    Brilliant as usual could i see a wire of that and maybe your cel shader settings? i can never get mine to look quite right.

    James..
    uh wha?

  4. #4
    Newbie Member Tom Winnicki's Avatar
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    This is way cool

    Are those renderings straight from the cel-shader or did you have to touch them up?

  5. #5
    Red Mage Celshader's Avatar
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    The renders are not retouched -- it's LightWave Edges and the Super Cel Shader.

    I haven't finished surfacing the model; right now I'm still working on the geometry. The celshader settings I'm using are "temp" settings to get an idea of how it might look when the shading gets simplified. I'm not sure if I'm going to use SCS, BESM or Unreal for any of the surfaces yet.

    Here's my "temp" settings for the Super Cel Shader:

    Zone 1: Max = 0% Brightness=90%
    Zone 2: Min = 0% Max = 40% Brightness=90%
    Zone 3: Min = 40% Max = 100% Brightness=100%
    Zone 2: Min = 100% Brightness=100%

    Originally posted by SpankDaddy
    could i see a wire of that and maybe your cel shader settings?
    OK:
    Attached Images Attached Images
    Jen's 3D -- LightWave stuff.
    Jen's 2D -- my comic book.

    Python is my smashing board. LightWave is my S.M.A.K.

  6. #6
    Lightwave Pimp Skonk's Avatar
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    Thanks for the settings

    Mesh looks really good, looks a lot more detailed than your elf gilrs. Cant wait to see the next update

    James..
    uh wha?

  7. #7
    Lightwave Pimp Skonk's Avatar
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    Just tried those settings and it looks a million times better already


    James.
    uh wha?

  8. #8
    The guy nobody likes ^_^
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    Celshader nice work as always. Can't wait to see the finished work.

    BTW did you get the email I sent you on all the new anime series with the CG celshaded animation ???

    anyways cant wait to see the next post. ^_^

    Murphy

  9. #9
    Very cool, once again!

    I have a quick question about this character's jawline...I notice a thin band of polys defining his jaw. When viewing the QTmov, it appears that the black jawline may actually be textured so on the model. Is it, or is it part of LW Edges?

    In either case, it looks really good, and seems to add more weight to the cel-styled look.

    Antboy

  10. #10
    Red Mage Celshader's Avatar
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    Originally posted by Bionic Antboy
    I notice a thin band of polys defining his jaw. When viewing the QTmov, it appears that the black jawline may actually be textured so on the model. Is it, or is it part of LW Edges?
    The thin band of polygons has the same color as the LW Edges used on the model. This gives the jaw a "fixed" ink line.
    Jen's 3D -- LightWave stuff.
    Jen's 2D -- my comic book.

    Python is my smashing board. LightWave is my S.M.A.K.

  11. #11
    Originally posted by Celshader
    The thin band of polygons has the same color as the LW Edges used on the model. This gives the jaw a "fixed" ink line.
    That's what I thought

    It really helps give the face a distinctive character.

  12. #12
    Newbie Member Lebish's Avatar
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    Nice..

    Really nice..
    " Powered by intuition, paid for in tuition. "

  13. #13
    Red Mage Celshader's Avatar
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    UPDATE #1 -- Hair -- WIP

    I tweaked the ears and added some hair. I plan to adjust the hair, but here's what I have so far:

    http://www.celshader.com/gallery/lore/lore-wip02.mov
    Attached Images Attached Images
    Jen's 3D -- LightWave stuff.
    Jen's 2D -- my comic book.

    Python is my smashing board. LightWave is my S.M.A.K.

  14. #14
    Lightwave Pimp Skonk's Avatar
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    Looking damn nice.

    MORE MORE MORE

    James.
    uh wha?

  15. #15
    Newbie Member Locutus's Avatar
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    WOW!! Can we see the head and hair in wire frame?
    Sean Christian Bellinger - CG Artist, Game Developer, & Instructor
    [URL="http://northharris.lonestar.edu/"]Lone Star College - North Harris[/URL]
    [URL="http://digitalmediaacademy.org/"]Digital Media Academy[/URL]
    [URL="http://www.revelation-interactive.com/blogs/locutus3D/"]Art Official Intelligence[/URL]

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