Page 1 of 2 12 LastLast
Results 1 to 15 of 20

Thread: Good woman model proportions

  1. #1
    Member hub73's Avatar
    Join Date
    Dec 2007
    Location
    France, Castelnaudary
    Posts
    113

    Good woman model proportions

    Hi !
    Perhaps nobody think about that...

    1) i know that some free woman bluescreens exists and can be used.
    But why not propose a 3d man (and woman) model for the newbies as me ! You know just basics shapes. Rigged to have the correct human proportion and movements ! (Mine model is ok. Today i'm working to have the good proportions (correct leg size, arm size...) So i could compare my model with it.

    2) Kurv propose very interesting video to model a man. Larry is the best to explain this. But there are not video to model a woman ? Why not ?



    Thanks !

  2. #2
    Space Monkey 3DGFXStudios's Avatar
    Join Date
    Sep 2005
    Location
    Earth
    Posts
    3,121
    If you are looking for good woman proportions: Look outside!

  3. #3
    Angry Mac User Otterman's Avatar
    Join Date
    May 2006
    Location
    England
    Posts
    867
    Well the trick is to put your mothers bra on your head whilst your conjuring up Kelly leBrock!

    Ha-sorry couldnt resist
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	weird-science_l.jpg 
Views:	245 
Size:	29.1 KB 
ID:	64009  

  4. #4
    Member hub73's Avatar
    Join Date
    Dec 2007
    Location
    France, Castelnaudary
    Posts
    113
    Lol... you know it was a _serious_ post !

  5. #5
    Space Monkey 3DGFXStudios's Avatar
    Join Date
    Sep 2005
    Location
    Earth
    Posts
    3,121
    LOL hahahah LMAO

  6. #6
    Member hub73's Avatar
    Join Date
    Dec 2007
    Location
    France, Castelnaudary
    Posts
    113
    My model (Rigged) :

  7. #7
    Space Monkey 3DGFXStudios's Avatar
    Join Date
    Sep 2005
    Location
    Earth
    Posts
    3,121
    Why don't you get a book about the anatomy of the human body. At the public library or something?

  8. #8
    Member hub73's Avatar
    Join Date
    Dec 2007
    Location
    France, Castelnaudary
    Posts
    113
    Ok... so it was a bad idea to discuss about that. Time to me to returns on 2d classic woman blueprints an use them to correct my model

  9. #9
    Member hub73's Avatar
    Join Date
    Dec 2007
    Location
    France, Castelnaudary
    Posts
    113
    I'm thinking that it was more easy to have a 3d model example to quicly correct mine.

  10. #10
    Space Monkey 3DGFXStudios's Avatar
    Join Date
    Sep 2005
    Location
    Earth
    Posts
    3,121
    Yea ok. You can always download a model from tubrosquid.......

  11. #11
    Newbie Member
    Join Date
    Feb 2003
    Location
    Orange County California
    Posts
    9
    Couldn't you just get Makehuman, output to an obj, load it up in a background layer in Modeler, and check your proportions that way?

  12. #12
    My vote is for the MakeHuman route. Poser also exports in OBJ format.

  13. #13
    Get yourself some good reference material.

    http://www.female-anatomy-for-artist...ndex.php?id=15
    (Nudity for those of you at work)

  14. #14
    HardCore Non-planar User steamthunk's Avatar
    Join Date
    Nov 2005
    Location
    Massachusetts
    Posts
    403
    I'm doing a similar thing with a male base model. I took some top, left, front, back renders out of a standard G2 male poser model to get the proportions. Set up some backdrop images and modeled a fairly light weight mesh that I could poke and prod into variations. I do think its easier once the basic flow has been done once and generally correct.

    Its a pain hunting for those perfect top, front, right images as photos and this is where some stock 3d models really help. I only use the photos for different heads and hair.

    I tried simplifying a poser obj once. Losing battle. Found I could model it from reference faster than trimming down the mesh density from poser.

  15. #15
    Registered User
    Join Date
    Aug 2003
    Location
    Chico, CA
    Posts
    618
    When all else fails, you could try 3d.sk It's pretty inexpensive and you can download as many references as you could use.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •