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Thread: Automated light baking?

  1. #1

    Automated light baking?

    I am just wondering if there is a way to bake light maps on several models, without going through the scene manually and bake them one by one?

  2. #2
    Dreamer MooseDog's Avatar
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    maybe set-up multiple surface-baking cameras, and use that camera switcher master plug-in to run them sequentially ove x-frames...
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  3. #3
    Registered User adamredwoods's Avatar
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    Hm. You could use the "dissolve" or "render selected object" tools.

    Outside of that, the camera doesn't know if you want the objects to interact with one another.
    // To draw is to think and discover.

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