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Thread: Reset Object rotation and scale etc.

  1. #1
    Registered User
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    Reset Object rotation and scale etc.

    Hi,
    I'm trying to rig a character and as I modeled it, it was preaty big. In Layout I scaled it down. Now when I want to draw the bones I get a message telling me, I first have to reset models scale and rotation.

    Now how do I do that? Of course I could have sized it down in Modeler, but I didn't and did it in Layout instead.

    Greetz
    Kevin "K-Dawg" Reeves

  2. #2
    Super Member
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    set rotation channels to 0, 0, 0, and transform to 1, 1, 1. there is also a reset button under modify->general. then resize your mesh in modeler and bring it back to layout for rigging. if you want to use target for the eyes, your character should face the positive z axis.

  3. #3
    Super Member SplineGod's Avatar
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    Hastings, New Zealand
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    I would scale it down in modeler.

  4. #4
    Registered User
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    Dec 2007
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    Germany
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    Ok thx for the replies.

    I'll go with teh resize in Modeler. I just thought there might be a way to do it in Layout.

    Yeah the model is looking down the +z.

    Greetz and thx.
    Kevin "K-Dawg" Reeves

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