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Thread: Soft selection for Modify->Point Normal Move

  1. #1
    Super Member Boris Goreta's Avatar
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    Soft selection for Modify->Point Normal Move

    Is there any kind of command or plugin for modeler that would act as Modify->Point Normal Move but would have all soft selection tools like other modeler native tools (move, scale etc..... ) ? Currently Point Normal Move doesn't have that.

  2. #2
    By Soft Selection do you mean the various fall off modes including weightmap?

  3. #3
    Super Member Boris Goreta's Avatar
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    Yes, that's right !

  4. #4
    Exactly why all the tools should have standard functions. For example you should be able to use the move scale and rotate tools to modify geometry - just like you can with the multishift tool which includes a point normal type setting- along with all of the fall off options.

    One current workaround is to create a morph with the geometry moved on the point normal. Then use the airbrush tool to apply it to the base object with a radial fall off. I seem to remember that you can apply a morph with the weightmap - that can be created with similar fall of types - but the solution eludes me now. In the mean time you can at least do a Point Normal Move - of sorts - with a Point Radial Falloff - of sorts using this workaround.

  5. #5
    Super Member Boris Goreta's Avatar
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    Thanks !

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