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Thread: Moving a Lightwave camera to Maya

  1. #1
    Super Member Captain Obvious's Avatar
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    Moving a Lightwave camera to Maya

    What is the best way to get a keyframed camera in Lightwave into Maya?
    Are my spline guides showing?

  2. #2
    Super Member Red_Oddity's Avatar
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    You could try FBX, but you'd have to keep an eye on the rotation orders (by default LW has other rotation orders than Maya, luckily, you change 'm in Maya)

    Or you could write out a motion .mot file and write a simple importer yourself.

    Or you could get PointOven.
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