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Thread: Moving a Lightwave camera to Maya

  1. #1
    Super Member Captain Obvious's Avatar
    Join Date
    Dec 2004

    Moving a Lightwave camera to Maya

    What is the best way to get a keyframed camera in Lightwave into Maya?
    Are my spline guides showing?

  2. #2
    Super Member Red_Oddity's Avatar
    Join Date
    Feb 2003
    A thousand years from here
    You could try FBX, but you'd have to keep an eye on the rotation orders (by default LW has other rotation orders than Maya, luckily, you change 'm in Maya)

    Or you could write out a motion .mot file and write a simple importer yourself.

    Or you could get PointOven.
    I have no special talents. I am only passionately curious. - Albert Einstein
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