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Thread: Liquid Question

  1. #1
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    Liquid Question

    This bottle is basically built with the famous Jack Daniels tutorial parameters, but this liquid is much more visible, and the bottle much smoother. How can I get a good "refracted fish eye lens" effect inside that will make it look like it's not an empty bottle?
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  2. #2
    Creator of the Strange Skinner3D's Avatar
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    I would start by upping the refractive properties on the clear surfaces, and see what that gives you.
    Every time I think about Marvin the Paranoid Android, I realize just how good my life is.

    My site http://www.freewebs.com/skinner3d

  3. #3
    Yes. Most glass has an index of refraction around 1.5.

    It doesn't look like the bottle has much thickness--you might want to add an inward-facing copy of the bottle to get the thickness of the glass rendering realistically. (If you haven't done this before, there's an excellent tute at:

    http://www.robinwood.com/Catalog/Tec.../LWTutSet.html

    (--click on "Glass & Transparent Surfaces.)

    Also, it look like the level of liquid in the bottle (if it's not a blue bottle)extends all the way to the very tip-top. Lowering the liquid level might help too.

  4. #4
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    thanks very much for the tips, as well as the link. The Jack Daniels tutorial is the only glass/liquid tute I've found. It's good to have a couple different perspectives. Thanks again.

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