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Thread: Horrible LW behaviour

  1. #1

    Horrible LW behaviour

    About 200.000 polys and about 200 bones. If I start LW and my scene and move my bone nulls everything still works smoothly. But as soon as I made my first F9 preview the nulls hardly move anymore. Even after 1 to 5 seconds you can't move them via the mouse. The interactivity is just dead and you can't work any more. How do I free the memory? I guess it's a memory issue.

    I'm really lost as I simply can't work as there's no workflow.

    Cheers
    Thomas

  2. #2
    P.S.: Did I mention that I'm pretty angry and closing the preview doesn't help. Even the normal preview (no FP) makes no difference.

  3. #3
    P.P.S.: Size off the render seems to make no difference. Switching between nulls via arrow keys is also almost impossible, takes at least 3 seconds for each item to change.

  4. #4
    Graham Toms bluerider's Avatar
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    Hello Thomas,
    How much ram is on your computer?
    The ethereal riders gallop over the rooftops

  5. #5
    2 GigaB.

  6. #6
    Matte Paint/3d/Concept G3D's Avatar
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    I have the same problem

    And I have 4 gigs. Also I tried out the "3 gig switch" to allow LW to use more of the installed ram and it didn't help.
    George Krauter

    "A nickel ain't worth a dime anymore."
    -Yogi Berra

  7. #7
    Matte Paint/3d/Concept G3D's Avatar
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    Possible solution

    After you close your render window, go to any text editing program and copy a line of text. It seems to make a noticable difference here. Maybe copying something as small as a line of text helps free up the ram taken up by the renderer ...
    George Krauter

    "A nickel ain't worth a dime anymore."
    -Yogi Berra

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