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Thread: Lightwave and Windows Vista

  1. #1

    Question Lightwave and Windows Vista

    Will LW be compatible with the Windows Vista Aero 3D theme or will users have to use the basic 2d windows theme in Vista?

  2. #2
    Super Member Captain Obvious's Avatar
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    If I ever run a 3D app in Vista, the first thing I'll do is switch to the plain UI. I like to save my VRAM for my 3D app, thank-you-very-much.
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  3. #3
    Registered User ShawnStovall's Avatar
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    Quote Originally Posted by Captain Obvious
    If I ever run a 3D app in Vista, the first thing I'll do is switch to the plain UI. I like to save my VRAM for my 3D app, thank-you-very-much.
    :agree:
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    Michael Nicholson zapper1998's Avatar
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    :agree: :agree:
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    Animation Monkey iconoclasty's Avatar
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    :agree: :agree: :agree:
    It looks pretty and all, but do we need to devote more system recources to a (surely) less stable OS? Count me out.
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    Super Member Ivan D. Young's Avatar
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    Don't be too quick to not want the Fancy interface just yet. vista at somepoint is suppose to be able to view 3d objects in a viewer just like images and be able to open .U3D objects. This could make business of interoperability much easier. or not, it is Microsoft. We will have to wait and see.

  7. #7
    Super Member Captain Obvious's Avatar
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    Quote Originally Posted by Ivan D. Young
    Don't be too quick to not want the Fancy interface just yet. vista at somepoint is suppose to be able to view 3d objects in a viewer just like images and be able to open .U3D objects. This could make business of interoperability much easier. or not, it is Microsoft. We will have to wait and see.
    Pardon my asking, but why is opening U3D in a built-in app in Windows important?

    Edit: And what does it have to do with the 3D user interface?
    Last edited by Captain Obvious; 05-26-2006 at 06:33 AM.
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  8. #8
    Quote Originally Posted by Captain Obvious
    Pardon my asking, but why is opening U3D in a built-in app in Windows important?

    Edit: And what does it have to do with the 3D user interface?

    I'm sure (I hope) that they will support more 3d file format.
    just like you can view thumbnails of jpeg,tif,psd,etc...
    I hope we will be able to view lwo objects and other 3d file format, not just u3d.
    and if they don't support other 3d file format, somebody will add it anyway for free.
    Last edited by JML; 05-26-2006 at 07:31 AM.
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  9. #9
    Super Member Captain Obvious's Avatar
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    You mean thumbnails in Explorer, like with images?

    Yeah, generating dozens of thumbnails of objects consisting of hundreds of thousands of polys will work really well. Especially when you have to render all those millions of polygons AND the entire user interface on the video card. Got less than half a gig of VRAM? Prepare to buy a better card!

    But still, what does this have to do with the GPU-accelerated GUI in Vista? Previewing 3D models would be just as possible in the old "2D" GUI.
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  10. #10
    there are some programs that already preview 3d file format,
    of course on some big objects, it take longer to make the preview, but it works. and it's very useful.
    they could do it as thumbnails, filmstrip,etc..
    having it inside the os itself would be great because it would be
    faster than having another application doing it, also faster because it would be in the core of the OS.

    I will definitely use the Aero, unless it really kills performance.
    until Vista comes out, nobody knows how fast/slow it will be with 3d apps.
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  11. #11
    and the same thing goes for osx,
    osx is slower than os9 (UI),
    does that mean pros are still using os9 because the UI is faster ?


    anyway people will have the choice, if they want to quick winNT look
    or the nice areo look.
    choose what you want, and I will choose what I want.
    Last edited by JML; 05-26-2006 at 08:49 PM.
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  12. #12
    Super Member Captain Obvious's Avatar
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    having it inside the os itself would be great because it would be
    faster than having another application doing it, also faster because it would be in the core of the OS.
    This is a common misconception. Having something wired into the core of the OS does not automatically make it faster. And I still don't understand what it has to do with Glass/Aero/whatever. Having previews generated of 3D object files is not related to having the entire GUI drawn on the GPU.




    and the same thing goes for osx,
    osx is slower than os9 (UI),
    does that mean pros are still using os9 because the UI is faster ?
    It depends on how you measure. 9's GUI is faster because it does less work. Window resizing, for example, is often not live in 9, and even when it's live, the content does not automatically resize with the window. It doesn't redo the layout until you drop it. In X, on the other hand, the content is redrawn and re-layed out several times per second. It makes the window resizing more choppy, of course, but it also means you don't have to stop pressing the mouse button to see how the new content layout.

    So the disadvantage is that it's slower, but the advantage is that it lets you "work" faster. When Mac OS X was new, hardware was really too slow for this to be useful, but 10.4 is a lot faster than 10.0, and a Core Duo iMac is a lot faster than a 500MHz G4...
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  13. #13
    Quote Originally Posted by Captain Obvious
    If I ever run a 3D app in Vista, the first thing I'll do is switch to the plain UI. I like to save my VRAM for my 3D app, thank-you-very-much.
    :agree: :agree: :agree: :agree:

  14. #14
    Quote Originally Posted by Captain Obvious
    So the disadvantage is that it's slower, but the advantage is that it lets you "work" faster. When Mac OS X was new, hardware was really too slow for this to be useful, but 10.4 is a lot faster than 10.0, and a Core Duo iMac is a lot faster than a 500MHz G4...
    sigh, and the same thing goes for the pc plateform, mac/pc all computer become faster and faster which let OS become more powerful and do more stuff.
    (XP on a P3 350 mhz would be a bad idea)

    the same way you think 'the' window resizing is worth the performance loss,
    what makes you think aero won't be worth some performance loss ?


    why do you keep bitching about that os anyway, you did not try it yet and you probably won't even install it.
    Last edited by JML; 05-27-2006 at 10:39 AM.
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  15. #15
    Super Member Captain Obvious's Avatar
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    Quote Originally Posted by JML
    sigh, and the same thing goes for the pc plateform, mac/pc all computer become faster and faster which let OS become more powerful and do more stuff.
    (XP on a P3 350 mhz would be a bad idea)
    I was just answering your question regarding OS X/OS 9. It really has little to do with the debate at hand.



    the same way you think 'the' window resizing is worth the performance loss,
    what makes you think aero won't be worth some performance loss ?
    Completely live window resizing has a number of real workflow advantages. What real advantages does the new Vista GUI offer? Having transparent windows isn't a real advantage, in my opinion.
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