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Thread: 64 bit and 32 bit machines

  1. #1
    Lightwave junkie stevecullum's Avatar
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    64 bit and 32 bit machines

    I'm looking to set up a small render network based on 1 dual opteron 64 bit machine, 1 AMD Athlon XP and 1 x Athlon XP-M.

    Will I have any problems with procedural textures or any other maths based plugins? I don't want any rendering differences between frames.

    Cheers!
    i7 X3930/32GB/Quadro 4000

  2. #2
    Chief Noob Hoopti's Avatar
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    You could always bake your textures first before rendering if it becomes an issue.

    Hoop
    www.mean3d.com

    "Problems worthy of attack, prove their worth by hitting back." -- Piet Hein

  3. #3
    Lightwave junkie stevecullum's Avatar
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    Probably the easiest thing is to try a couple of frames!

    Cheers for your input anyway.
    i7 X3930/32GB/Quadro 4000

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