ZWave now available for Mac OS X. ZWave copies the UV map from ZBrush and add it to your LW model, preserving all existing maps (texture, morph, etc). Once that's done, you can use your color, displacement and normal maps from ZBrush on your existing model.



Mac OS X Tiger
LightWave 8.0 or later
Zbrush 2.0 or later

Please contact me about bugs, comments, questions, and/or needs:

Asa Cristall Famā - - [email protected]