Results 1 to 3 of 3

Thread: Importing in C4D and UV maps.

  1. #1

    Importing in C4D and UV maps.


    I'm trying to work on a collaboration with some folks using C4D, and it looks like .lwo file import only supports the first UV map in an object (first guess as to the problem but it looks likely).

    So can anyone suggest a painless way I can combine a number of UV maps into one. I'm not expecting polygons to appear in more than one map so its really just a question of copying UV values from one UV map to another,

    any ideas?


  2. #2
    Worms no more! Free fun! Dodgy's Avatar
    Join Date
    Feb 2003
    Copy the name of your amalgam map into the Vmap>Edit>Copy map requester while having each map open in turn and it'll copy the points from the open map into the amalgam.
    Push the software, don't let it push YOU!
    My own plugins and
    LaptopSetup:corei7 2.4GHz nvidia GT 650M 8Gig win8 64
    WorkSetup:core i7 3.4Ghz nvidia Quadro 2000 12Gig Ram Win7

  3. #3

    thanks for that, I tried using the Map:Texture>More>Copy UVs and PasteUVs but they seemed to play up sometimes. This way seems to work just fine, although I still have to go through the surfaces updating the UV map they reference. But that isn't something I need to do too often so it isn't really a problem,




Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts