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Thread: Morph Crinkles/crunching

  1. #1

    Morph Crinkles/crunching

    This one problem has come up so many times.

    So i get my character all modeled and stuff so I start making morphs for lip sync

    When I open it up in layout and I use morph mixer to slide the sliders I get a really bad crinkle effect on the area that I made the morph for.

    Maybe I skipped a step I dont know please tell me what I am doing wrong

    God I need help

    If you think I have possibly over looked anything give it to me like I didnt know anything about Lightwave

    Seth

  2. #2
    TD/Animator lino.grandi's Avatar
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    Quote Originally Posted by Dystopian1324
    This one problem has come up so many times.

    So i get my character all modeled and stuff so I start making morphs for lip sync

    When I open it up in layout and I use morph mixer to slide the sliders I get a really bad crinkle effect on the area that I made the morph for.

    Maybe I skipped a step I dont know please tell me what I am doing wrong

    God I need help

    If you think I have possibly over looked anything give it to me like I didnt know anything about Lightwave

    Seth
    Just set the deformation order of the object to "Last". It should work.

  3. #3
    how do i do that?

  4. #4
    Thank you so much for your help....I am feeling really stupid right now but thanks none the less

  5. #5
    TD/Animator lino.grandi's Avatar
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    Jun 2003
    Location
    Rome
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    Quote Originally Posted by Dystopian1324
    how do i do that?
    Object Panel (Shift+o and than "p"), Geometry Tab, Subdivision order.

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