Results 1 to 3 of 3

Thread: Deformation Wierdness

  1. #1
    Registered User tonypete's Avatar
    Join Date
    Oct 2003
    Location
    Podunk, UTAH
    Posts
    28

    Deformation Wierdness

    I have a strange problem that I have had appear on multiple machines now, and I can't seem to stear clear of it.

    I have a character that I have rigged and he seems to work fine, but then when I save out the scene and re-open it the next day this is what I get...[IMG][IMG]Screen 2.jpg[/IMG][/IMG]

    If I turn off "Enable Deform" the character returns to normal, but then I can't animate him.

    I am using LW 8.2.1, and wonder if anyone else has encountered this. I need this guy ASAP for an animation due by friday.

    Thanks for the help.

    TONY
    Attached Images Attached Images
    "Mockery is an important social tool for squelching stupidity." Scott Adams

  2. #2
    Are you using weightmaps? If so, I suggest you check that the correct maps are mapped to the correct bones. Perhaps the saving process screwed them up somehow?

    So when you rigged the character, it worked fine /until/ you saved the scene and re-opened it?
    Last edited by Sastira; 04-11-2005 at 05:51 PM.

  3. #3
    doesnt look like a weightmap issue to me....looks like some bones need to be rested....hard to know without the scene file tho

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •