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Thread: Deformation Wierdness

  1. #1
    Registered User tonypete's Avatar
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    Oct 2003
    Podunk, UTAH

    Deformation Wierdness

    I have a strange problem that I have had appear on multiple machines now, and I can't seem to stear clear of it.

    I have a character that I have rigged and he seems to work fine, but then when I save out the scene and re-open it the next day this is what I get...[IMG][IMG]Screen 2.jpg[/IMG][/IMG]

    If I turn off "Enable Deform" the character returns to normal, but then I can't animate him.

    I am using LW 8.2.1, and wonder if anyone else has encountered this. I need this guy ASAP for an animation due by friday.

    Thanks for the help.

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  2. #2
    Are you using weightmaps? If so, I suggest you check that the correct maps are mapped to the correct bones. Perhaps the saving process screwed them up somehow?

    So when you rigged the character, it worked fine /until/ you saved the scene and re-opened it?
    Last edited by Sastira; 04-11-2005 at 05:51 PM.

  3. #3
    doesnt look like a weightmap issue to me....looks like some bones need to be rested....hard to know without the scene file tho


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