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Thread: Strange collision object behavior

  1. #1
    Newbie Member
    Join Date
    Jul 2003
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    Albuquerque, New Mexico
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    Strange collision object behavior

    Has anyone else experienced strange behaviors when using Dynamic objects?
    I'm using particle emitters, collision objects, as well as a wind effector. When I remove the wind effects, or modified the particle emitters, I will over time have the collision objects stop working, or work incorrectly. This will persist even if I reload the scene, or even if I load in a new scene. The only way to get the collision objects working again is to delete the wind emitter, select the collision object and modify it in some way.
    This strange behavior seems to be an 8.2 thing. It least I cannot remember this happening in 8.0.
    Jeffrey Baker,
    Dancing Bear Graphics

  2. #2
    Registered User Bliz's Avatar
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    Dec 2003
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    London, UK
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    Sorry if this is obvious but are you using the FX_Start command under the SCENE menu?
    Cheers,
    Bliz::..

    My homepage
    www.anthonyrosbottom.artstation.com

  3. #3
    Newbie Member
    Join Date
    Jul 2003
    Location
    Albuquerque, New Mexico
    Posts
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    No, I did not.
    When I upgraded to 8.2, my menus where once again moved. I'll have to restore to my 8.0 menu settings.
    Thanks, sometimes its obvious and sometimes it ain't
    Jeffrey Baker,
    Dancing Bear Graphics

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